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Computing


















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Our Staff

Mrs Gill (Head of Department)
Dr Hemp (KS3 and KS4 Computer Science Teacher)
Mr Jackson (KS3 and KS5 Computer Science Teacher)

Key Stage 3


The Year 7 and 8 boys will be covering a Computer Science Curriculum. The work covered will be:

Autumn  Term

Theory Content
  • Introduction: What is computing? How do computers work?
  • Binary: Some simple conversions to Denary etc.
  • Flowcharts: symbols and creating 
  • Flowol: mimics to use flowcharts to make the mimics respond.
 
Programming aspects
  • Good programming practice
  • How to debug programs and problem solving
  • Basics to start with:
    • Declares
    • Initialise
    • Sequence
    • Selection – IF / SELECT
  • E Safety

Spring term

Logic gates 
  • AND OR and NOR  gates
  • Circuits
  • Truth Tables
  • Programming – NOT OR and NOR using IF statements
 
Hardware

  • Abstract Hardware and awareness of what is around you.
 
Programming aspects 

  • Introduction of iteration
    • FOR
    • WHILE

Extension for boys: ARRAYS and LISTS.
 

Summer Term

Writing Pseudo code for algorithms
 
Introducing subroutines
  • Why we use them
  • Benefits
  • Functions
  • Procedures
 
Programming
Project using all skills learnt
Possibility of working with Micro:Bits
1
KNOWLEDGE AND UNDERSTANDING
EXCEEDING: Demonstrate excellent knowledge and understanding of the key concepts and principles of Computer Science

SECURE: Demonstrate they have a good knowledge and understanding of the key concepts and principles of Computer Science.

DEVELOPING: They have a satisfactory understanding of the key concepts and principles of Computer Science.
2
APPLICATION AND ACTION
EXCEEDING: Excellent ability to apply knowledge and understanding of key concepts and principles of Computer Science. Be able to perform tasks with a wide range of difficulty.

SECURE: Good ability to apply knowledge and understanding of key concepts and principles of Computer Science. Be able to perform tasks of a moderate range of difficulty.

DEVELOPING: Able with guidance to apply knowledge and understanding of key concepts and principles of Computer Science to tasks set.
3
AUTONOMY AND ACCOUNTABILITY
EXCEEDING: Independent learning and initiative clearly shown; is able to identify problems with his own work.

SECURE: Is able to carry out his work with little guidance, taking responsibility for completing tasks and procedures.

DEVELOPING: Makes progress with suitable guidance; may need help when he encounters errors.
4
PROGRAMMING AND LOGIC (COMPUTING)
EXCEEDING: Has a strong aptitude for analysing problems in computational terms and making reasoned judgements. Is able to design, program, evaluate and refine solutions.

SECURE: Is able to analyse problems in computational terms and to make reasoned judgements. Is able to design, program, evaluate and refine solutions.

DEVELOPING: Is able with targeted guidance to analyse problems in computational terms, and is able to design, program, evaluate and refine solutions with suitable guidance.
Close

Key Stage 5


For more details of course content see: AS/A Level GCE - Computer Science - H046, H446 (from 2015) - OCR

Year 12: AS Level Computer Science Qualification 

Overview of AS level in Computer Science (H046)
Learners must take both components (01 and 02)

Content Overview
  • The characteristics of contemporary processors, input, output and storage devices
  • Software and software development
  • Programming
  • Exchanging data
  • Data types, data structures and algorithms
  • Legal, moral, ethical and cultural issues
  • Elements of computational thinking
  • Problem solving and programming
  • Algorithms

Assessment Overview

  • Computing principles (01) — 70 marks — 1 hour 15 minutes — written paper — 50% of total AS level
  • Algorithms and problem solving (02: synoptic assessment) — 70 marks — 1 hour 15 minutes — 50% of total AS level

Year 13: A Level Computer Science ( 2 year course)

Overview of A Level in Computer Science (H446)
Learners must take three components (01, 02 and 03 or 01, 02 and 04)

Content Overview
  • The characteristics of contemporary processors, input, output and storage devices
  • Software and software development
  • Exchanging data
  • Data types, data structures and algorithms
  • Legal, moral, ethical and cultural issues
  • Elements of computational thinking
  • Problem solving and programming
  • Algorithms to solve problems and standard algorithms

The learner will choose a computing problem to work through according to the guidance in the specification.
  • Analysis of the problem
  • Design of the solution
  • Developing the solution
  • Evaluation

Assessment Overview

  • Computer Systems (01) — 140 marks — 2 hours 30 minutes — written paper — 40% of total A level
  • Algorithms and programming (02: synoptic assessment) — 140 marks — 2 hours 30 minutes  — written paper — 40% of total A level
  • Programming project (03 or 04: synoptic assessment) — 70 marks — non-exam assessment — 20% of total A level

Support


Drop-in Sessions

KS5 drop in sessions run every Tuesday lunchtime in F4.

Prospectus


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